top of page


I am a technical designer currently studying at Carnegie Mellon University's Entertainment Technology Center. My primary focus lies in game design and programming, complemented by my artistic skills. My passion revolves around the creation of immersive and captivating gaming experiences that both challenge and entertain players. My game design philosophy centers on the seamless integration of compelling storytelling and engaging gameplay mechanics, aiming to develop games that consistently engage and retain players.

A photo of James


bottom of page